![]() Long list of popular Lua game development toolkits: Lua is very popular for game development, so we can't list them all only major, free/open-source projects are listed below. GSL-shell, Lua interface to GNU Scientific Library, with quick-start numerical programming via REPL. Torch7, Lua scientific computing toolkit with CUDA integration, LAPACK, neural nets, lots of other stuff (still waiting on complex numbers though.) LPeg, Lua's powerful, expressive, fast and simple parser generator. ![]() Typed Lua, a modern static type analyzer for Lua (work in progress, but I think it's cool) Sailor, a Rails-like Lua web framework on nginx, with integrated support for Lua frontends (using Lua-to-JS).Ĭoncurrency: Luaproc for fibers and Lua Lanes for green threads OpenResty and Lapis, Lua application server on nginx and Lua web framework on openresty r/gamedevclassifieds for game developers, /r/forhire for job offers, /r/jobbit for general employment advice/linksīundle for making deployable executables out of projects written with C, DynASM, Lua, and LuaJIT. MoonScript A rich programming language the compiles to Lua. Lua dist, Lua with almost every library you can think of UniLua, Lua implementation in C#, intended for compatibility with Unit圓D Lua.vm.js and moonshine, Lua on top of JavaScript: lua.vm.js uses emscripten, whereas moonshine is in "normal" JavaScript. Provides modules for data manipulation, audio/video/images/GUI/, and OS bindings. Use the backup command to make a backup of your datafiles into another folder. Creating and updating a new profile from a pre-existing profile. Type 'set' for a list of settings/options. Type 'help' for client related instructions. Lua Power, which aims to be LuaJIT's "standard library". Use the mudlet package manager icon to import the NyyLIB zip file you downloaded. LuaJIT and its C FFI, the infamous lua trace compiler: Mike Pall's attempt to prove that dynamic languages can be fast. For more information about how to use this package see README Security Popularity Community. Shiny profiler, a lightweight profiler for C, C++, and Lua. Small CLI utility to set color themes for Mudlet profiles. ZeroBrane studio, lua's most notable IDE. LuaRocks, lua's package manager and repository Lua's reference manual, extensive documentation of every version of the language. We'll give contributors flair and internet points. Lua in eight pages or less: this is for v5.1 and might need an update. Lua wiki, for all sorts of information about lua, it's sort of disorganized at the moment, so go fix it!Ībout lua, what Lua is, why to use it, and what it's good for (sells itself short, methinks) ![]() #lua on freenode, the primary Lua IRC channel ![]() “If you are ever tempted to put scripting into a program, run don't walk to and use it.” Lua links and stuff “Before you create yet another configuration file or resource format (and yet another parser to accompany it), try Lua.” “The key benefits unique to Lua are the fact that it is amazingly small, fast, and on a technical level a masterpiece.” If you actively contribute to a Lua project, PM us with a link and we'll give you flair. things i type in, or place on my F-keys.A subreddit for the Lua programming language. (personally i use #BID for anything i execute manually, e.g. I'll see if i can reproduce it, sounds really strange though, I dont really know how the sendAll works, it almost sounds like it gets placed onto the execution thread as an event, and for some reason it is then handled after the #BID event.Ī workaround may be to use a tempTimer to force delay of the #BID command, though if handleCommand solves it, i would rather recommend using that. I am not sure if the last message means that it is not an issue when using cpc:handleCommand or if the issue occurs with both modes. (profile A put "water (which is none) in bag first then profile B get water from bag and pass it to profile A) (profile A get water from bag and pass it to profile B then profile B put water in bag)īut when fire from profile B, somehow the #bid code is executed first in profile A then sendAll code is executed in profile B. When fire from profile A, the code work perfectly. Code: | lua sendAll("get water from bag", "give water to (profile A/B)", false)ĮxpandAlias("#bid (profile A/B) put water in bag", false)
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